abyss_collect
abyss_collect: {
cur_collect: number;
max_collect: number;
type: number;
}[]
abyss_duty
abyss_duty: {
cur_duty: number;
max_duty: number;
}
abyss_level
abyss_level: {
cur_level: number;
icon: string;
max_level: number;
}
abyss_nest
abyss_nest: {
is_nest: boolean;
}
abyss_point
abyss_point: {
cur_point: number;
max_point: number;
}
abyss_talent
abyss_talent: {
cur_talent: number;
max_talent: number;
}
abyss_throne
abyss_throne: {
is_throne: boolean;
max_damage?: string;
}
refresh_time
refresh_time: number