abyss_refresh
abyss_refresh: number
bounty_commission
bounty_commission: {
num: number;
total: number;
}
card_sign
card_sign: string
energy
energy: {
day_type: number;
hour: number;
minute: number;
progress: {
current: number;
max: number;
};
restore: number;
}
surveyPoints
surveyPoints: {
isMaxLevel: boolean;
num: number;
total: number;
}
vhs_sale
vhs_sale: {
sale_state: string;
}
vitality
vitality: {
current: number;
max: number;
}